The Future of Night City: New Cyberpunk 2077 Sequel Details Leaked


Recently leaked job listings from developer CD Projekt Red provide the first glimpse into the pre-production phase and possible gameplay features of the highly anticipated sequel to Cyberpunk 2077.

While the existence of a sequel was announced in late 2022, codenamed Project Orion, these new job openings signal the ramping up of early development.

CDPR is staffing up new studios in Boston and Vancouver to create their next single-player open-world RPG.

With senior positions across design, animation, and engineering, it’s clear the team aims to evolve the Cyberpunk experience.

So what new details do these leaks reveal for fans to decode?

Powered by Unreal Engine 5

All Project Orion listings confirm the sequel will utilize Unreal Engine 5, a major upgrade over the janky REDengine used in Cyberpunk 2077.

This new engine should provide enhanced graphics, better performance, and more advanced gameplay systems.

Crafting Returns

One job ad for a Lead Systems Designer hints that crafting will return in some form.

Crafting was a major mechanic in Cyberpunk 2077, allowing players to upgrade weapons and cyberwar.

Expect an expanded and improved crafting system in the sequel.

Scripted Events and Cutscenes

Multiple openings reference implementing scripted events and cutscenes.

Like Cyberpunk 2077, the sequel will likely blend interactive gameplay with non-interactive story moments.

Notably, some cutscenes will use motion capture for superior character animations.

Open-World Activities

The sequel seems to include open-world activities reminiscent of the original game.

One listing asks for implementing systems for discovering and reading documents across the game world.

Another focuses on creating immersive open-world events.

RPG Elements

CDPR’s job ads highlight RPG mechanics as a core pillar of Project Orion.

The studio built its reputation on intense RPGs like The Witcher 3, so expect the Cyberpunk sequel to double down on deep progression systems, builds, and extensive customization options.

Overall, CDPR aims to improve on Cyberpunk 2077’s shortcomings while retaining its strengths.

That means excellent writing and quest design, impactful player choices, immersive open-world exploration, and intense first-person gun and melee combat.

While the original was buggy at launch, CDPR eventually ironed out most issues and added quality content like Phantom Liberty.

By leveraging Unreal Engine 5 and learning from past mistakes, the studio could deliver an exceptional Cyberpunk 2077 sequel.

But with AAA games now taking 5+ years to develop, 2027 seems the earliest possible release window.

What are your hopes for the Cyberpunk 2077 sequel?

Share your thoughts in the comments below!

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