Microsoft and Capcom have announced that two highly anticipated fighting game collections, MARVEL vs. CAPCOM Fighting Collection: Arcade Classics and CAPCOM Fighting Collection 2, will be available on Xbox. This news comes after initial reports claimed that these collections would not be released on Xbox consoles.
In a post on X, Capcom revealed that “after technical discussions” with Microsoft, both games will be released on Xbox One in 2025. While the specific technical difficulties were not disclosed, some speculate that it could be due to issues with the MT Framework or a lack of communication between Xbox and developers, as seen with Enotria: The Last Song.
Nevertheless, this is a good sign for long-time fans, as some of these games were available on the original Xbox in the early 2000s. The games will be coming to Xbox One and will be backward compatible with Xbox Series consoles, similar to the PlayStation 4 announcement.
However, Xbox fans will have to wait longer, as other platforms are getting the collections on September 12, 2024, while the Xbox version has a vague release window of 2025.
What Does the New Capcom Collection Include?
The Capcom Fighting Collection 2 includes eight classic fighting games:
- Capcom vs. SNK: Millennium Fight 2000 Pro
- Capcom vs. SNK 2: Mark of the Millennium 2001
- Capcom Fighting Evolution
- Street Fighter Alpha 3 UPPER
- Project Justice
- Power Stone
- Power Stone 2
- Plasma Sword: Nightmare of Bilstein
Meanwhile, the MARVEL vs. CAPCOM Fighting Collection: Arcade Classics features seven titles:
- X-Men: Children of the Atom
- Marvel Super Heroes
- X-Men vs. Street Fighter
- Marvel Super Heroes vs. Street Fighter
- Marvel vs. Capcom: Clash of Super Heroes
- Marvel vs. Capcom 2: New Age of Heroes
- The Punisher
These games are not just re-releases; they come with several upgrades, such as art galleries, design documentation, and quality-of-life improvements like one-button special moves and instant character unlocks.
Additionally, the games will feature rollback netcode, a technology used in modern fighting games to reduce latency during online play. Players will also be able to compete in both ranked and casual online modes.
Microsoft’s Ongoing Challenges
This release comes at a time when Xbox fans are feeling uncertain about Microsoft’s long-term strategy. While the inclusion of Capcom’s classic fighting games is a positive step, other notable Capcom titles, such as the Mega Man Battle Network Collection, Monster Hunter Stories, and The Great Ace Attorney Chronicles, are still missing from Xbox.
Additionally, several other recent developments have raised eyebrows among Xbox fans:
- The company’s announcement of Indiana Jones and The Great Circle for PlayStation 5.
- Promoting Xbox Game Pass on devices like the Amazon Fire TV Stick.
- A reduced number of Xbox-exclusive titles.
- The Xbox version of Enotria: The Last Song has been effectively canceled due to a lack of communication from Microsoft.
- Black Myth: Wukong is rumored to have secured an exclusivity deal with PlayStation and may not be coming to Xbox soon.
Amidst these mixed signals, Microsoft has stated that it is working on next-gen Xbox consoles, as Sarah Bond say a “major technological leap”. However, with the company’s more “exclusivity”-focused approach, it’s challenging for fans to fully trust these promises.
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