The beloved Ori game series has sold more than 15 million copies worldwide, marking a significant achievement for Xbox and developer Moon Studios.
This impressive sales figure was revealed by Thomas Mahler, co-founder and CEO of Moon Studios, as part of the celebration for Ori and the Blind Forest’s 10th anniversary.
The Ori franchise, which consists of just two main titles – Ori and the Blind Forest and Ori and the Will of the Wisps – has become one of Xbox’s most successful exclusive series in recent years.
What makes this milestone even more remarkable is that these 15 million units represent actual sales, not including players who experienced the games through Xbox Game Pass.
According to Mahler’s announcement on Twitter (now X), this is the first time official sales numbers have been revealed for the Ori series. Previously, the developer had only shared that Ori and the Will of the Wisps had reached 2.8 million players by 2020, but no specific sales figures had been disclosed for either game.
Both Ori games have received widespread critical acclaim for their stunning visuals, emotional storytelling, and challenging Metroidvania-style gameplay.
The first game, Ori and the Blind Forest, was released on March 11, 2015, for Xbox One and Windows, later coming to Nintendo Switch in 2019. Its sequel, Ori and the Will of the Wisps, launched exactly five years later on March 11, 2020.
The original game follows the journey of Ori, a small guardian spirit, who must restore balance to the forest of Nibel after it begins dying due to the actions of Kuro, a giant owl. Players explore a beautifully crafted, interconnected world that gradually opens up as they gain new abilities. The game’s hand-painted visuals and orchestral soundtrack by composer Gareth Coker have been particularly praised, with the game winning Best Art Direction at The Game Awards 2015.
The sequel expanded on the original’s formula with even more polish and depth, further cementing the franchise’s reputation for excellence. Both games maintain impressive Metacritic scores, with ratings in the high 80s across various platforms.