The First Descendant Hits 10 Million Players Despite Mixed Reviews

In just one week, The First Descendant has amassed an impressive player base of over 10 million. The developers celebrated the milestone with a heartfelt message on their official Twitter account: “We’ve reached 10 million Descendants in just 7 days! Thank you all for your tremendous support and love. It means everything to us. We will do our best to bring you great experiences. Can’t wait to continue this journey together!” This achievement highlights the game’s strong initial appeal, but not all players are entirely satisfied.

Despite its popularity, The First Descendant has received mixed reviews, particularly on platforms like Steam. Some players have voiced frustration over its endgame grind, suggesting that the design feels intentionally cumbersome to push in-game purchases. One reviewer wrote, “They want players to feel frustrated and confused so that they are incentivized to pull out their wallets to improve their experience.” Additionally, others have criticized the need to install two separate anti-cheat programs, describing the experience as overly complex and inconvenient.

The game’s overall design has also drawn comparisons to titles like Destiny 2 and Warframe, with some users labeling it as a “child” of these games that isn’t treated well.

Despite these criticisms, The First Descendant has received some recognition for its visuals. True to the style of Korean-developed games like Blade & Soul and Lost Ark, it features stunning, polished graphics with beautifully designed characters that appeal to fans of sleek aesthetics.

For those curious to see what the buzz is about, the game is free-to-play and available on Steam. While its impressive player count proves its initial success, time will tell whether The First Descendant can address player concerns and sustain its momentum.

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