Developer TeamKill Media has confirmed that its upcoming dinosaur horror game, Code Violet, will remain exclusively on PlayStation 5, citing concerns over potential inappropriate modding of its characters on PC.
The studio, known for previous titles Son and Bone and Quantum Error, took to X (formerly Twitter) to explain their stance. “We hold our voice actresses and actors with high regard,” TeamKill Media stated, expressing worry that inappropriate mods could “tarnish the reputation” of their voice talent. The team emphasized that potential additional revenue from PC sales wasn’t worth compromising their artistic vision.
This decision has sparked discussion within the gaming community, particularly as it follows similar conversations about modding in other major releases. Recently, Final Fantasy 7 Rebirth director Naoki Hamaguchi made headlines by requesting PC players avoid creating “offensive or inappropriate” mods for their upcoming release. Similarly, Koei Tecmo has taken firm action against provocative fan content of their Dead or Alive characters, with their legal affairs lead Tomotoshi Nishimura describing the game’s characters as “like daughters” to their creators.
Code Violet itself appears to be a spiritual successor to classic survival horror games like Dino Crisis. Set for release in July 2025, the game challenges players to survive against genetically engineered dinosaurs through a mix of running, hiding, and combat. While the game has received an official announcement trailer on PlayStation’s YouTube channel, some gaming industry observers have expressed skepticism about the project, particularly given TeamKill Media’s mixed track record with previous releases.
The stance on PC modding presents an interesting contrast to other developers in the industry. Larian Studios, for instance, has embraced the modding community for Baldur’s Gate 3, celebrating over 100 million mod downloads and even playfully acknowledging some of the more unusual modifications to their game.
TeamKill Media’s decision highlights an ongoing debate in the gaming industry about creative control, platform choices, and the relationship between developers and modding communities. While some studios view modding as a valuable extension of their games’ communities, others are choosing to maintain stricter control over how their content and characters are presented.