Esports Market Surpasses $5 Billion by 2029

In 2023, the esports market was valued at USD 1.97 billion, and it is projected to grow at a CAGR of 17.48%, reaching USD 5.18 billion by 2029.

Research and Markets’ 317-page comprehensive market analysis report, providing detailed insights into the global esports market trends, opportunities, challenges, and competitive landscape for 2024-2029. Here are some key highlights:

Market Leaders

Six major companies dominate the global market:

  • Sony Group Corporation (acquired Repeat.gg and invested in EVO championships)
  • Microsoft (strengthened position through Activision Blizzard acquisition)
  • Electronic Arts (focuses on FIFA, Madden NFL, and The Sims franchises)
  • ESL FACEIT Group
  • Take-Two Interactive Software
  • Tencent

Regional Analysis

North America:

  • Leads with 44% market share in 2023
  • Advanced technological infrastructure
  • Strong presence of major gaming companies

Asia-Pacific:

  • Led by China, South Korea, and Japan
  • Strong mobile gaming culture
  • Popular titles include Mobile Legends and PUBG Mobile
  • Substantial private and public sector investments

Europe:

  • Germany, Sweden, and the UK play significant roles in grassroots tournaments and regional championships.

Emerging Markets:

  • Latin America, the Middle East, and Africa experiencing rapid growth, primarily driven by young, tech-savvy populations and increasing internet penetration
  • However, these regions still face challenges related to infrastructure and funding

Market Growth Drivers

Challenges & Restraints

For more information about this report, visit Research and Markets. And remember to subscribe to Gaming Foodle for more news!

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