The fan-made project “Bloodborne PSX Demake,” developed by tech artist and engineer Lilith Walther, has recently faced a legal takedown. This project reimagined the original “Bloodborne” game with a PS1-style aesthetic, offering a nostalgic experience for players. Upon its release, it garnered significant attention for its unique blend of retro graphics and faithful adaptation of the original gameplay.
However, three years post-launch, the “Bloodborne PSX Demake” has been subjected to a copyright claim by MarkScan Entertainment, a firm acting on behalf of Sony Interactive Entertainment. This action follows a similar takedown of a 60fps mod for “Bloodborne” created by modder Lance McDonald. McDonald’s modification enhanced the game’s performance, allowing it to run at 60 frames per second, a notable improvement over the original.
While a YouTube video promoting BloodbornePSX was DMCA takedown’d a few days ago, as of 15 minutes ago the actual download page for it has now been struck with a DMCA takedown as well from the same company that SIE hired to take down the 60fps patch. Very interesting. pic.twitter.com/i8NBGig717
— Lance McDonald (@manfightdragon) February 6, 2025
The Mystery Behind the Takedowns
The timing of these legal actions has sparked intense speculation within the gaming community. McDonald himself proposed a fascinating theory: Sony might be preparing an official 60fps Bloodborne remake. As per his social media post on platform X, the takedowns could be a strategic move to clear the search results before a potential official announcement.
“Like if they plan on trademarking ‘Bloodborne 60fps’ and ‘Bloodborne remake’ they need to actually clean up in order to actually file a trademark request,” McDonald stated.
A Decade of Anticipation
With Bloodborne approaching its 10th anniversary next month, fans have long hoped for an official remake, remaster, or PC port. Unlike other PlayStation franchises like The Last of Us, Uncharted, and God of War, Bloodborne has remained untouched by extensive remastering efforts.
Interestingly, former Sony Interactive Entertainment executive Shuhei Yoshida recently shared insights into why the game hasn’t received similar treatment. In a candid statement following his retirement, Yoshida revealed that the game’s creator, Hidetaka Miyazaki, is “so busy” and deeply protective of his creation.
“Miyazaki-san really, really loved Bloodborne, what he created. So I think he is interested but he’s so successful and he’s so busy, so he cannot do it himself, and he doesn’t want anyone else to touch it,” Yoshida explained.
Do you think we will see any announcement from Sony about Bloodborne, or is it just another routine exercise by the tech giant? Share your opinion.